Disney Learning: Adventures in Typing with Timon & Pumbaa
Platform: Mac, Windows
Release date: 28th March, 2003
- Sharpen typing skills in 15 step-by-step lessons and 5 action-packed games: letter recognition, finger placement, home row technique ...
- Built-in User Profile and Games Levels available
- Check out progress with reports on improvements and success in accuracy, words per minute and other statistics
- Ready-to frame certificates reward a job well done
- PIN (Parents Information Network) approved
Gentle jungle murmurings overlaid with Robert Guillaume's gleeful voice give the solid, well-conceived typing program, Adventures in Typing with Timon & Pumbaa, an unusual degree of appeal and staying power. While the program will have your child smacking bugs, catching grubs and scampering away from dangerous enemies, children are actually practising the same fundamental skill-based keyboard activities as covered by such adult titles as Mavis Beacon Teaches Typing.
Some terrific components of this program include shadows that display which finger should be used to hit each key, a timer that counts the seconds in each two-minute game and the blissful fact that hitting the space bar will fast-forward you past the opening and closing credits. The mysterious, leafy jungle setting is delightfully alive, yet you'll probably need to turn the brightness on your monitor way up to see all the vital buttons hidden in the dark corners of the scene. Be forewarned: to truly conquer touch-typing, you need to drive those keyboard strokes deep into the body's muscular memory. Endless repetition is the only proven method for this. That means that while this program boasts five unique activities (for example, Rafiki gives "lessons" while Timon and Pumbaa play "games"), it is all keyboard practice, again and again. Kids receive encouragement with an enticing visual environment, progress reports, certificates and frequent enthusiastic comments from Guillaume but it is ultimately going to fall upon the parents to see that their children continue with this when the going gets, well, boring. Don't expect your child to see this through without your support. Stay involved and they will. (Ages six to 10) --Jean Lenihan